Pure Nintendo

NASDAQ:ERTS) announced today that it has extended its tender offer for all of the currently outstanding shares of common stock (including the associated preferred stock purchase rights) of Take-Two Interactive Software Inc. (”Take-Two”) (NASDAQ:TTWO) to 11:59 p.m., New York City time, on July 18, 2008, unless further extended. The tender offer was previously set to expire at 11:59 p.m., New York City time, on June 16, 2008.

“Our offer price remains unchanged at $25.74 per share, which is a substantial premium to where Take-Two’s stock was trading prior to our offer,” said Owen Mahoney, Senior Vice President of EA Corporate Development. “We congratulate Rockstar on the successful launch of GTA IV but believe our offer reflects a full and fair price based on the long-term value of Take-Two’s entire operation.”
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V.2 PLAY Presents AWAY Shuffle Dungeon

Posted by james On May 29, 2008

Madrid- May 29th, 2008- Virgin PLAY is proud to give the first details of their newest Nintendo DS game, after signing with AQ Interactive. Virgin PLAY will be the publisher and distributor of AWAY Shuffle Dungeon in the PAL territories.

Hironobu Sakaguchi and Naoto Ohshima are the lead designers for the project. Naoto Oshima and Hironobu Sakaguchi both well known names in the industry for their work on their best-selling projects, and are now masterminding the characters and environment for Away respectively. To complement this dynamic duo, Nobuo Uematsu, one of the best known composers for videogames in Japan, is now dedicating his creative talent to compose the music for Away. With these 3 talented men working on the project, Away promises to become their next big hit.

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EA Q4 and Fiscal Year Results-Not So Good

Posted by james On May 13, 2008

REDWOOD CITY, Calif.–(BUSINESS WIRE)–May 13, 2008–Electronic Arts (NASDAQ:ERTS) today announced preliminary financial results for its fiscal fourth quarter and fiscal year ended March 31, 2008.

Full Year Results

Net revenue for the fiscal year ended March 31, 2008 was $3.665 billion, up 19 percent as compared with $3.091 billion for the prior year. Beginning in fiscal 2008, EA no longer charges for its service related to certain online-enabled packaged goods games. As a result, the Company recognizes revenue from the sale of these games over the estimated service period. The Company ended the year with $387 million in deferred net revenue related to its service for certain online-enabled packaged goods games, which will be recognized in future periods.

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Wiikly Update Takes a Week Off

Posted by justin On May 12, 2008

NINTENDO’S WII-KLY UPDATE TAKES A WEEK OFF

May 12, 2008

To celebrate today’s launch of the new WiiWare™ downloadable game service for Wii™, there will be no Virtual Console™ games added today. But don’t worry - next week the Wii-kly Update will be back to its regular Monday schedule, bringing Wii owners information about the best classic Virtual Console titles and coolest new WiiWare games.

Nintendo


Protothea Fact Sheet (1000 Wii Points)

Posted by justin On May 6, 2008

Protöthea™

Product Description
Protöthea™ is a top-down vertical scrolling shooter game putting players in complete control of a last-generation spaceship, with the challenge to destroy an asteroid called “Maqno 01” and sabotage the plans of the political faction called “The Core.”

Ubisoft’s WiiWare™ exclusive launch title introduces new concepts to a beloved classic game style while mixing genres and utilizing the full capabilities of the Wii™ system, from graphics to controls.

Players of all ages and experience will easily jump right in and guide their ship through multiple missions on futuristic planets in a complete 3D world featuring non-stop action.

Key Features

Pick Up and Play
Protöthea takes full advantage of the Nintendo Wii Remote™ and Nunchuck giving players total control of their ship via an easy-to-play and extremely intuitive control scheme.

Graphical Prowess
The game takes place in a complete 3D world packed with graphically rich environments, non-stop action featuring explosions and cool special effects.

Enemy AI
Unlike traditional scrolling shooters where enemy paths and maneuvers were predictable, the enemy AI in Protöthea is dynamic and changes based on the player’s actions.
Complete Arsenal of Weapons
A wide range of eight different air-to-air weapons and two different air-to-ground bombs give players a variety of options at their fingertips as they can use any given weapon they’ve obtained at any given time; the slow-down special power gives the spaceship the ability to decelerate time and avoid enemy fire while rapidly moving and attacking enemies.

Storyline and Missions
Protöthea boasts four unique planets where players will battle through ten levels and two difficulty settings to destroy the plans of “The Core,” a faction that plans to use the minerals extracted from the Maqno asteroid to build an army of bio-machines with the objective to control the Free Planets Federation – yeah, totally evil, right?

Product Specifications:
Developers: Sabarasa & Digital Builders
Publisher: Ubisoft
Release Date: May 2008
Category: Action Shooter
Rating: “E” for Everyone
Price: 1,000 Wii Points
Web site: www.ubisoft.com


Protothea Official Press Release

Posted by justin On May 6, 2008

SAN FRANCISCO – May 6, 2008 – Today Ubisoft, one of the world’s largest video game publishers, announced that Protöthea(TM) will be available in May for WiiWare(TM) in North America – Protöthea is rated “E” for Everyone.

Protöthea, Ubisoft’s exclusive WiiWare launch window title, is a 3D top-down vertical scrolling shooter game putting players in complete control of a last-generation spaceship via the Wii Remote(TM) and Nunchuk(TM). The easy-to-play game introduces new concepts to a beloved classic game style while mixing genres and utilizing the full capabilities of the Wii(TM) system, from graphics to controls.

“Ubisoft is excited to bring Protöthea exclusively to the platform and we feel it’s a must-have WiiWare title,” shared James Regan, vice president of third party operations, Ubisoft. “Protöthea really reminds me of some of the best arcade games, with the Wii Remote as an added dimension. It’s just a flurry of fast-paced action that anyone can simply pick up and enjoy.”

The compelling storyline immerses players into an adventure where they will need to destroy an asteroid called “Maqno 01” and sabotage the plans of a political faction called “The Core.” Players will quickly jump right in and guide their ship through multiple missions on futuristic planets where enemy AI is dynamic and will change based on the player’s actions – so there are no predictable enemy paths, and therefore always a different game play experience. Players will have a wide range of eight different air-to-air weapons and two different air-to-ground bombs at their disposal, and can attack however they choose. In addition, there is a special power that decelerates time, allowing players to easily avoid enemy fire while they are able to move rapidly and attack enemies.

Ubisoft


Zoo Hospital Announced for Wii

Posted by justin On May 6, 2008

The future of the zoo is in your hands as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Zoo Hospital for Wii™. As a recent Veterinary College grad, you must help your Aunt Lucy heal a myriad of exotic animals and save the once world-famous Zoo Hospital from a businessman’s bulldozer by attracting more visitors. Already a popular title for Nintendo DS™, Zoo Hospital for Wii is developed by Torus Games and is expected to launch in Europe and PAL territories in Q4, 2008.

Zoo Hospital is the first game of its kind on Wii that lets players experience a veterinarian’s job. Players can use the Wii Remote™ in surgical procedures to eliminate parasitic pests, perform dentistry, X-ray organs and remove foreign bodies like gallstones to restore the health of 48 ailing zoo animals, including dolphins, gorillas, macaws and camels. Soothing and feeding each animal via intuitive gestures, while following up on post surgical patients in their enclosures is as important as precise operations, since happy, healthy animals increase the Zoo Rating which in turn affects the number of customers visting the zoo.

Zoo Hospital allows players to experience a 3D zoo environment and enables up to two friends to treat animals together in cooperative multi-player mode. Aspiring vets can also unlock new animals, enclosures, medical mini-games, and plaques by successfully performing procedures and raising the Zoo Rating.

Zoo Hospital for Wii is expected to release in Q4, 2008. The game will be distributed throughout Europe and to PAL territories by Codemasters. For additional information about Majesco’s exciting line of products, please visit www.majescoentertainment.com and www.majescoeurope.com.

Gamespress


Classic Game Gets a Modern Revamp on Nintendo DS

REDMOND, Wash., May 5, 2008 – Mario’s parent company (8 letters). Letter-based puzzles (10 letters). Dual screen, abbr. (2 letters).

Today’s launch of Crosswords DS for the portable Nintendo DS™ video game system puts more than 1,000 crossword puzzles into the palm of your hand. Crosswords DS includes puzzles at multiple skill levels, so anyone from beginners to experts can give it a try. As you progress, the puzzles get bigger and more challenging. Because you write all your answers directly on the touch screen with your stylus, there’s no need for erasers – just write your new answer over your old one. Crosswords DS also includes a sophisticated hint system if you get stuck. Just tap the Hint button with your stylus and choose to receive another clue, reveal a hidden letter or solve the whole word.

Crosswords DS brings crossword puzzles into the 21st century in a way that’s accessible to everyone,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “And because Nintendo DS is so light and portable, you can play it anywhere at any time.”

Crossword puzzles aren’t the only classic word games found in Crosswords DS. There are also more than 200 Wordsearch puzzles that let you hunt for hidden words amid a jumble of letters. For more word fun, you can turn to Anagrams and construct almost endless combinations of words from a handful of letters.

Crosswords DS, with its quick and accessible word challenges, is the latest in the Touch Generations line of Nintendo DS games. Previous games include Brain Age®: Train Your Brain in Minutes a Day, Brain Age® 2: More Training in Minutes a Day and Flash Focus™: Vision Training in Minutes a Day.

For more information about Crosswords DS, visit www.NintendoCrosswords.com.


Iron Chef Wii/DS Announced

Posted by james On March 10, 2008

Following widespread speculation and anticipation, leading software publisher Destineer has today confirmed its partnership with United Media, a leading independent licensing and syndication company, to publish the video game Iron Chef America: Supreme Cuisine exclusively for the Wii™ system and Nintendo DS™.

Developed by Black Lantern Studios, the game is based on the highly rated Iron Chef America program, a spinoff of the worldwide hit Iron Chef, produced by Fuji Television. Iron Chef America: Supreme Cuisine features the voice and likeness of the show’s host, Mark Dacascos, and Destineer will announce the involvement of additional talent from the show shortly.

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The World Ends With You Features, Coming to Australia

Posted by justin On February 22, 2008

Story

The story begins as our hero, Neku, wakes up amidst the hustle and bustle of Shibuya, Tokyo. Confused and disoriented, he receives a message on his phone warning him that he will cease to exist unless he completes a certain mission. With his life seemingly on the line, Neku plunges into the back streets of the urban labyrinth…

Features

- Experience the urban grit and neon of the coolest district in Tokyo with a distinctive, high quality style of in-game artwork

- Meet an achingly hip cast of characters each with an interesting personality and stylish sense in fashion, music and culture

- Highly innovative and intuitive combat system that makes full use of the Nintendo DS Touch Screen, Dual Screens and Microphone like no other game before it!

- Use fantastic psychic powers to read the thoughts of the population, put words into people’s minds, and move objects to help you progress in your adventure!

- Immerse yourself in an amazing audio soundtrack featuring a diverse fusion of bleeding-edge hip-hop, rock, and techno

- A tale of friendship, hope and overcoming your challenges, creatively told with a modern edge

- Shop till you drop! Keep abreast of the latest Trends to stay one step ahead of the fashion scene and your enemies. Trade items with friends using Nintendo Wi-Fi Connection too

- Action-packed minigame fun that can be enjoyed by up to four players via DS Wireless Play!

- Engage the Chance Encounter mode via DS Wireless Play to share data with fellow game users you bump into in the real world

The World Ends With You looks like it’s going to be a great RPG for the DS!  I really am glad that our Aussie friends will get the game as well.

Look out for The World Ends With You to launch April 22, 2008 in the US, and Autumn ‘08 in Australia.

Link


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